Workspaces and Collaboration
Share a library, a plan, and a set of projects with your team.
A workspace is the container for everything shared: projects, library assets, snippets, custom skills, connectors, members, and billing.
You get a Personal Workspace automatically on your first sign-in. Create more from the workspace switcher at the top of the sidebar — one per team, client, or brand is a common pattern.
What is shared and what is not
| Shared across the workspace | Personal to you |
|---|---|
| Projects and folders | Starred projects |
| Library assets and snippets | Notification preferences |
| Custom skills | Which workspace is active |
| Connectors | |
| Plan and credits |
Nothing crosses workspace boundaries. Assets uploaded in one workspace are not visible in another, which is exactly what you want when workspaces map to clients.
Inviting people
Open the workspace switcher → Workspace settings → invite by email. You can paste several addresses separated by commas to invite a group at once.
Each invite gets an email with a link. Invites are pending until accepted, and you can revoke one at any time before then.
The email address has to match
Invites are bound to the address they were sent to. If your teammate signs up with a different email, acceptance fails. Tell them to use the exact address you invited — this is far and away the most common problem with invites.
Roles
| Role | Who it is for | What they can do |
|---|---|---|
| Owner | The team lead who pays | Everything, including billing, roles, and removing members |
| Collaborator | Anyone making videos | Create and edit projects, use and upload library assets, run builds |
| Read | Reviewers and stakeholders | View projects and previews without changing anything |
Give people Read by default if they only need to sign off on work. It costs nothing and keeps a stakeholder from accidentally rewriting a build.
Accepting an invite
Invited people can accept from two places: the emailed link, or the Inbox tab of the notification bell once they are signed in, which has inline Accept and Decline buttons.
An invite link can resolve several ways:
- Accepted — you are now a member and land in the workspace
- Already accepted — you were added earlier
- Revoked or expired — ask for a fresh invite
- Sign-in required — you are sent to sign in and returned to the invite afterwards
Switching workspaces
Use the switcher at the top of the sidebar. Your active workspace determines where new projects are created and which library you see, so check it before starting something new.
Practical advice
- Keep one clear billing owner per workspace.
- Use folders for client or campaign separation inside a workspace; use separate workspaces when the assets and billing genuinely should not mix.
- Put brand rules in a snippet so every member's builds follow them without anyone having to remember.
- Clear out pending invites you no longer need.